Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

LukeMS's port of the PyGame time API to sdl2 #172

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

knghtbrd
Copy link

@knghtbrd knghtbrd commented Nov 11, 2020

@LukeMS has this added to his personal sdl2 repo on GitHub, but hasn't
offered the patch upstream. Enough people seem to want it that I've
decided ti offer it as a PR. I didn't take time to write unit tests for
it, sorry. Closes #168.

I've stopped using this code, instead preferring to let my update loop run as often as it does and keep track of elapsed ticks. When enough have passed for something to happen, I do it. But this API provides the simplicity of the PyGame API in this respect because it duplicates that API pretty exactly.

LukeMS has this added to his personal sdl2 repo on GitHub, but hasn't
offered the patch upstream. Enough people seem to want it that I've
decided ti offer it as a PR. I didn't take time to write unit tests for
it, sorry. Closes py-sdl#168.
@a-hurst
Copy link
Member

a-hurst commented Dec 16, 2020

@iKarith Thanks so much for the PR! Sorry for not getting around to this sooner, I've been super-busy with various time-sensitive academic projects. I'll try to review this properly this week.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Missing module sdl2.ext.time
2 participants