As mentioned in #53, material files may not have the same name. Moreover, in my case, I don't have any .mtl files paired to my obj. files. I just want to use the parser to import vertexes, normals, and faces to my script.
Solution:
Make a keyword argument that takes file path for .mtl files. Also add a secondary keyword argument that is a bool for skipping material import. Use a default material (grey?) for rendering if material skip is set to True.