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Hi there,
I'm wondering if there might be a way to export the 3D Two Gaussian Wells to 3D files like STEP, STL, FBX, or GLTF. I realize it's a probability cloud so the edges of the 3D object are fuzzy, but perhaps there's a cut-off to "pick" an edge of the 3D coordinates to have that be what represents a final solid 3D output.
We're trying to import the 3D Two Gaussian Wells animation that you have so beautifully visualized here into BabylonJS so it can be easier played with inside that environment. The most native file BabylonJS supports is GLTF and those file formats can even include animation timelines now.
Thanks for the help, if any.
-John
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