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Neko is a language intended to be used to implement other languages, particularly high-level, dynamic languages. Neko comes with its own virtual machine, runtime, and libraries. It is an excellent way to quickly implement languages without having to worry too much about low-level details.
Although Neko is easy to work with, the sparsity of the documentation makes it somewhat difficult to get started. Hopefully, this tutorial can help people get up to speed and working with Neko in a short amount of time, as well as providing a bit more exposure for the language.
- Installation - Get up and running
- Compilation - Compiling Neko programs
- Walkthough - Starting out, step-by-step
- Basic Neko - The language basics
- Neko Tools - Using the tools provided by Neko
- Using the Console - How to use the interpreter
- Built-ins - Overview of the built-in functions
- Modules - Creating and using modules
- C Libraries - How to use libraries written in C
- Interfacing with C - Writing libraries in C and using them from Neko
- Debugging - Common Neko errors
- Accessing Commandline Arguments
- Control Flow
- FAQ
The mailing list for Neko (unrelated to this website) is available here.
- Site Index
- Neko Homepage
- Search the Neko documentation: