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s02_camera_layout.txt
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## matrices for describing the multi-camera layout
# fps is the frame rate of each camera
# scales and offsets help synchronize the cameras
# scales help to adjust multiplicative difference:
# e.g the same events take t1 time on camera1, and t2 on camera2, then the scales can be: 1.0, t2/t1
# meaning that what takes 1.0 time on camera1 it takes t2/t1 time on camera2
# offsets denote the additive difference between cameras:
# if camera2 starts 10 seconds after camera1, offsets can be: 0.0, 10.0
# The (i,j)-th element of the compatibility matrix shows whether a track from
# the j-th camera can be appended to one in the i-th camera.
# The (i,j)-th element of dtmin and dtmax denotes the timeframe for matching.
# If the track left camera i at t, it has to appear on j
# in the interval [t + dtmin, t + dtmax]
# infinity is denoted by -inf or inf.
### camera mapping
# cam 0: c006
# cam 1: c007
# cam 2: c008
# cam 3: c009
fps
10.0 10.0 10.0 10.0
scales
1.0 0.9329 0.9127 1.0
offset
-2.5 -2.5 -1.7 -2.0
compatibility
0 1 1 1
1 0 1 1
1 1 0 1
1 1 1 0
dtmin
0 -6 -6 -6
-6 0 -6 -6
-6 -6 0 -6
-6 -6 -6 0
dtmax
0 6 6 6
6 0 6 6
6 6 0 6
6 6 6 0