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map.c
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map.c
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/*
MAP.C
Map Source File.
Info:
Section :
Bank : 0
Map size : 64 x 2
Tile set : D:\Users\BrianNorman\SkyDrive\gamingmonsters\gameboydev\projects\chromedino\background.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define mapWidth 64
#define mapHeight 2
#define mapBank 0
const unsigned char map[] =
{
0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x01,0x02,0x03,0x03,0x01,0x02,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x04,0x05,0x04,0x05,0x03,//32
0x03,0x03,0x04,0x05,0x03,0x01,0x02,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x01,0x02,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x04,0x05,0x03,0x03,//32
0x00,0x00,0x06,0x00,0x08,0x00,0x07,0x00,0x0A,0x08,0x00,0x00,0x09,0x00,0x00,0x00,0x06,0x00,0x07,0x00,0x08,0x09,0x08,0x00,0x00,0x06,0x00,0x09,0x00,0x00,0x07,0x0A,//32
0x09,0x00,0x00,0x08,0x00,0x09,0x00,0x0A,0x00,0x09,0x00,0x06,0x00,0x0A,0x00,0x00,0x00,0x08,0x0A,0x00,0x00,0x00,0x00,0x0A,0x06,0x00,0x06,0x08,0x0A,0x00,0x09,0x00//32
};
/* End of MAP.C */