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MufSim.spec
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# -*- mode: python -*-
block_cipher = None
plist_opts = dict(
NSHighResolutionCapable=True,
CFBundleDocumentTypes=[
dict(
CFBundleTypeName="MUF File",
CFBundleTypeRole="Viewer",
LSHandlerRank="Alternate",
CFBundleTypeMIMETypes=["text/x-muf", "application/x-muf"],
LSItemContentTypes=["org.fuzzball.muf"],
CFBundleTypeExtensions=["muf"],
),
dict(
CFBundleTypeName="MUV File",
CFBundleTypeRole="Viewer",
LSHandlerRank="Alternate",
CFBundleTypeMIMETypes=["text/x-muv", "application/x-muv"],
LSItemContentTypes=["com.belfry.muv"],
CFBundleTypeExtensions=["muv"],
),
],
)
a = Analysis(
['kickstart.py'],
pathex=[],
binaries=None,
datas=None,
hiddenimports=['six', 'packaging', 'packaging.version', 'packaging.specifiers', 'packaging.requirements'],
hookspath=[],
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher
)
pyz = PYZ(
a.pure,
a.zipped_data,
cipher=block_cipher
)
exe = EXE(
pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
name='MufSim',
debug=False,
strip=False,
upx=True,
console=False,
icon='icons/MufSim.ico'
)
app = BUNDLE(
exe,
name='MufSim.app',
icon='icons/MufSim.icns',
info_plist=plist_opts,
bundle_identifier='com.belfry.mufsimulator'
)