|
| 1 | +// Search & Filter |
| 2 | + |
| 3 | +/* ========== |
| 4 | + * REQUIRE |
| 5 | + * ========== */ |
| 6 | +var gulp = require('gulp'); |
| 7 | +var plugins = require('gulp-load-plugins')(); //auto load `gulp |
| 8 | +var rename = require('gulp-rename'); //change filename before saving |
| 9 | +var del = require('del'); //for cleaning up the folder on rebuild |
| 10 | +var fs = require('fs'); //for cleaning up the folder on rebuild |
| 11 | +var path = require('path'); |
| 12 | + |
| 13 | +var handleErrors = require('./gulp/handleErrors'); |
| 14 | + |
| 15 | + |
| 16 | +/* ========== |
| 17 | + * CONFIG |
| 18 | + * ========== */ |
| 19 | +var projectDefaults = { |
| 20 | + name: 'search-filter-free', |
| 21 | + build: './build', |
| 22 | + publicApp: {}, |
| 23 | + src: 'src/', |
| 24 | + dev: 'dist/', |
| 25 | + dist: 'dist/' |
| 26 | +}; |
| 27 | +let project = projectDefaults; |
| 28 | + |
| 29 | +const localBuildConfigPath = './local/config.js'; |
| 30 | +if ( fs.existsSync( localBuildConfigPath ) ) { |
| 31 | + // We have a local config we want to merge |
| 32 | + const localBuildConfig = require( localBuildConfigPath ); |
| 33 | + project = { ...projectDefaults, ...localBuildConfig }; |
| 34 | +} |
| 35 | + |
| 36 | +project.publicApp = { |
| 37 | + src: './'+project.src+'/public/assets/js/', |
| 38 | + cssSrc: './'+project.src+'/public/assets/css/', |
| 39 | + |
| 40 | + build: project.build+'/public/assets/js/', |
| 41 | + cssBuild: project.build+'/public/assets/css/', |
| 42 | + |
| 43 | + dist: './'+project.dev+'/public/assets/js/' |
| 44 | +} |
| 45 | + |
| 46 | + |
| 47 | +var appTasks = new Array(); //contain references to dynamically generated app tasks - app tasks are tasks which are specific to a particular game |
| 48 | +appTasks['scripts'] = new Array(); |
| 49 | +appTasks['templates'] = new Array(); |
| 50 | + |
| 51 | +// config for tasks & modules |
| 52 | +var options = { |
| 53 | + uglify: { |
| 54 | + compress: { |
| 55 | + drop_console: true //always remove console.logs - dist should never have console.logs |
| 56 | + }, |
| 57 | + mangle: true |
| 58 | + }, |
| 59 | + minifyCss: { |
| 60 | + //keepBreaks: true, |
| 61 | + compatibility: 'ie8', |
| 62 | + keepSpecialCommentsBreaks: true |
| 63 | + }, |
| 64 | +} |
| 65 | + |
| 66 | +/* ========== |
| 67 | + * TASKS |
| 68 | + * ========== */ |
| 69 | + |
| 70 | +gulp.task('copy-plugin', function ( done ) { |
| 71 | + gulp.src([ |
| 72 | + project.src+'**/*', |
| 73 | + '!'+project.publicApp.src+"**/*", |
| 74 | + '!'+project.publicApp.cssSrc+"**/*" |
| 75 | + |
| 76 | + ]).pipe(plugins.newer(project.build)).pipe(gulp.dest(project.build)); |
| 77 | + done(); |
| 78 | +}); |
| 79 | + |
| 80 | +function ensureDirectoryExistence(filePath) { |
| 81 | + var dirname = path.dirname(filePath); |
| 82 | + if (fs.existsSync(dirname)) { |
| 83 | + return true; |
| 84 | + } |
| 85 | + ensureDirectoryExistence(dirname); |
| 86 | + fs.mkdirSync(dirname); |
| 87 | +} |
| 88 | + |
| 89 | + |
| 90 | +/* |
| 91 | + * Utility functions |
| 92 | + */ |
| 93 | +gulp.task('clean', function (cb) { |
| 94 | + del([ |
| 95 | + project.build+'**/*.*', |
| 96 | + project.dev+'**/*.*', |
| 97 | + project.build+'**', |
| 98 | + project.dev+'**' |
| 99 | + ], cb); |
| 100 | +}); |
| 101 | + |
| 102 | +gulp.task('watch', function( done ) { |
| 103 | + //wait for changes and run tasks accordingly |
| 104 | + gulp.watch([ |
| 105 | + project.src+'**/*', |
| 106 | + ], gulp.series('copy-plugin') ); |
| 107 | + |
| 108 | + done(); |
| 109 | +}); |
| 110 | + |
| 111 | + |
| 112 | +gulp.task('default', gulp.series( 'copy-plugin', 'watch', function( done ) { |
| 113 | + console.log("Init main tasks"); |
| 114 | + done(); |
| 115 | +} ) ); |
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