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visualizer suite v1.0
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.gitattributes

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# Auto detect text files and perform LF normalization
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* text=auto

README.md

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# cellVisualizer
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# Audio-responsive Conway's Game of Life
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# Now with 15 songs and style/resolution settings!
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An audio-responsive game of life, made combining Dan Shiffman's p5.js implementation of Conway's Game of Life and a music visualizer framework from a uni course.
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This is the branch where I mess with other audio tracks.
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I've stripped back the code I was provided, and added to it, to make a nicer web app for you to mess with. Sorry about the longer load times and edge-roughness!
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index.html

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margin: 5;
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background: #f0f0f0;
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opacity: 0.0;
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transition : background-color 1s ease;
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-webkit-transition: opacity 0.2s ease;
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-moz-transition: opacity 0.2s ease;
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-o-transition: opacity 0.2s ease;
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<div class="inner" id="controls" height="500px">
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<table>
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<!-- <tr>
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<td>DEBUG INFO: changing track before running visuals creates lag.</td>
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<!-- <td id="wordsContainer"></td> -->
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</tr> DEBUG INFO: changing track before running visuals creates lag. </td>
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<tr>
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<td>Words</td>
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<td id="wordsContainer"></td>
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</tr>
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<tr>
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<td>Vocals</td>
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<td id="slider1Container"></td>
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</tr>
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<tr>
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<td>Drum</td>
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<td></td>
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<td id="button1Container"></td>
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</tr>
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<tr></tr>
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<td></td>
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<td id="button2Container"></td>
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</tr>
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</table>
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</div>
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</div>

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