-
Notifications
You must be signed in to change notification settings - Fork 5
/
menustate.cpp
93 lines (74 loc) · 1.73 KB
/
menustate.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
/*
Copyright 2013-2015 Rohit Nirmal
This file is part of Clonepoint.
Clonepoint is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clonepoint is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clonepoint. If not, see <http://www.gnu.org/licenses/>.
*/
#include "menustate.h"
MenuState::MenuState(StateManager* sm) : BaseState(sm)
{
_quitting = false;
_mouseX = 0;
_mouseY = 0;
}
MenuState::~MenuState()
{
size_t i;
for (i = 0; i < _buttons.size(); i++)
{
delete _buttons[i];
}
_buttons.clear();
}
size_t MenuState::getButtonCount()
{
return _buttons.size();
}
Button* MenuState::getButtonAt(int i)
{
return _buttons[i];
}
void MenuState::update(unsigned int dT)
{
size_t i;
for (i = 0; i < _buttons.size(); i++)
{
_buttons[i]->handleMouseIntersection(_mouseX, _mouseY);
}
}
void MenuState::handleKeyDown(SDL_Keycode key)
{
}
void MenuState::handleKeyUp(SDL_Keycode key)
{
}
void MenuState::handleMouseDown(SDL_MouseButtonEvent event)
{
}
void MenuState::handleMouseUp(SDL_MouseButtonEvent event)
{
size_t i;
if (event.button == SDL_BUTTON_LEFT)
{
for (i = 0; i < _buttons.size(); i++)
{
if (_buttons[i]->isMouseIntersecting(_mouseX, _mouseY))
{
if (_buttons[i]->isClickable())
{
Locator::getAudio()->playSound("menu_click");
}
handleButton(_buttons[i]);
break;
}
}
}
}