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static_sprites.h
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static_sprites.h
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/*
Copyright 2013-2015 Rohit Nirmal
This file is part of Clonepoint.
Clonepoint is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clonepoint is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clonepoint. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef STATIC_SPRITES_H
#define STATIC_SPRITES_H
#include <map>
#include <cstring>
#include <cstdio>
#include <string>
#include "file.h"
enum PlayerStaticSprites
{
PLAYER_IDLE_GROUND = 0,
PLAYER_IDLE_GROUND_AIMING,
PLAYER_IDLE_CEILING,
PLAYER_IDLE_SIDE,
PLAYER_SLIDE_DOWN,
PLAYER_DEAD_GROUND,
PLAYER_DEAD_AIR,
PLAYER_RISING,
PLAYER_DIVING,
PLAYER_FALLING,
PLAYER_IN_ELEVATOR,
NUM_PLAYER_STATIC_SPRITES
};
enum GuardStaticSprites
{
GUARD_IDLE_GROUND = 0,
GUARD_IDLE_CAUTION,
GUARD_FALLEN,
GUARD_FALLEN_PLAYER,
GUARD_FALLING,
GUARD_PUNCHED, //only used for playing punch sound at appropriate time.
NUM_GUARD_STATIC_SPRITES
};
class StaticSpriteManager
{
public:
StaticSpriteManager();
~StaticSpriteManager();
void loadSpriteIndicesFromFile(std::string filename);
unsigned int getIndex(std::string filename, std::string name);
void setSpritesIndices();
unsigned int getGuardSpriteIndex(GuardStaticSprites gss);
unsigned int getPlayerSpriteIndex(PlayerStaticSprites pss);
private:
std::map<std::string, std::map<std::string, unsigned int> > _spriteMap;
unsigned int _guardStaticSprites[NUM_GUARD_STATIC_SPRITES];
unsigned int _playerStaticSprites[NUM_PLAYER_STATIC_SPRITES];
};
#endif