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Releases: rosshadden/gdext-v

v0.1.2

28 May 01:10

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Full Changelog: v0.1.1...v0.1.2

  • @onready added!
  • path arg is optional, defaulting to field name
pub struct Player {
	gd.Node2D
mut:
	animator       gd.AnimationPlayer @[gd.onready]
	direction_tree gd.AnimationTree   @[gd.onready: 'tree']
	controls       gd.Node            @[gd.onready]
	movable        gd.Node2D          @[gd.onready: 'movable']
}

v0.1.1

20 May 04:32
137358f

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v0.1.0

17 May 02:49

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v0.0.5

12 May 19:33
2a532e5

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v0.0.4

09 May 20:13
305fbac

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v0.0.3

06 May 02:40
b5ea96d

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v0.0.2

29 Apr 13:29
7b0e99f

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Full Changelog: v0.0.1...v0.0.2

  • hot reload support
  • vararg support for utility functions
  • fixed a bug that made printing numbers (and who knows what else) segfault

v0.0.1

24 Apr 19:18
67a9193

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