Releases: rosshadden/gdext-v
Releases · rosshadden/gdext-v
v0.1.2
Full Changelog: v0.1.1...v0.1.2
@onreadyadded!- path arg is optional, defaulting to field name
pub struct Player {
gd.Node2D
mut:
animator gd.AnimationPlayer @[gd.onready]
direction_tree gd.AnimationTree @[gd.onready: 'tree']
controls gd.Node @[gd.onready]
movable gd.Node2D @[gd.onready: 'movable']
}v0.1.1
Full Changelog: v0.1.0...v0.1.1
v0.1.0
Full Changelog: v0.0.5...v0.1.0
v0.0.5
Full Changelog: v0.0.4...v0.0.5
v0.0.4
Full Changelog: v0.0.3...v0.0.4
v0.0.3
Full Changelog: v0.0.2...v0.0.3
v0.0.2
Full Changelog: v0.0.1...v0.0.2
- hot reload support
- vararg support for utility functions
- fixed a bug that made printing numbers (and who knows what else) segfault
v0.0.1
Full Changelog: https://github.com/rosshadden/gdext-v/commits/v0.0.1