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mark the renaming types stuff as breaking in the changelog
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src/changelog/unreleased.md

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@@ -154,7 +154,7 @@ changelog entry.
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- In the same spirit rename `DeviceEvent::MouseMotion` to `PointerMotion`.
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- Remove `Force::Calibrated::altitude_angle`.
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- Changed `Window` to be a subtrait of `Surface`; it now contains methods specific to toplevel windows.
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- Renamed structs previously associated with `Window`s, since they now apply to all `Surface`s:
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- **Breaking:** Renamed structs previously associated with `Window`s, since they now apply to all `Surface`s:
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- `WindowId` to `SurfaceId`
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- `WindowEvent` to `SurfaceEvent`
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- `Event::WindowEvent` to `Event::SurfaceEvent`

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