Skip to content

API of attrib::Info is unsound #78

@Meziu

Description

@Meziu

Currently, no checks are in place for whether attribute infos are properly setup (or even setup at all before use), and after some experimentation I observed that using a wrong attrib::Info can cause crashes or GPU hanging.

It would be great to automatically generate them from a shader::Program, but that might require a different shader compiler.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions