Skip to content

Add Timer.Multi.Engine and Timer.Multi.Actor. #2

@jemc

Description

@jemc

As an MVP for this library, we created Timer.Engine and Timer.Actor, which together enable the basic use case of a single timer per actor.

However, we eventually want to also support the use case of a single actor efficiently supporting multiple timers, the ability to add and remove timers from the set, etc.

We likely want to use a similar approach to the one used in Pony: a set of hierarchical timing wheels. However, we'll still be different in that we allow the user to define the actor implementation and just embed the engine inside it - as opposed to in Pony where the user-defined notifier object(s) are embedded inside the library-defined actor.

Also, we will continue to support the single-timer use case as a totally separate use case (via Timer.Engine and Timer.Actor) because it is a much simpler, more efficient, and more convenient way to approach that use case than forcing everything into the multi-timer use case as Pony does.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions