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Deleting a clone stops the parent sprite's sounds #77

@ericrosenbaum

Description

@ericrosenbaum

Expected behavior

Deleting a clone should not cause a sound played by the parent sprite to stop playing.

Actual behavior

Deleting a clone stops the parent sprite's sounds.

Steps to reproduce

This stack causes the music to stop after 1 second:

screen shot 2018-04-13 at 5 20 31 pm

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