### Expected behavior Deleting a clone should not cause a sound played by the parent sprite to stop playing. ### Actual behavior Deleting a clone stops the parent sprite's sounds. ### Steps to reproduce This stack causes the music to stop after 1 second: <img width="254" alt="screen shot 2018-04-13 at 5 20 31 pm" src="https://user-images.githubusercontent.com/567844/38758471-16329e6a-3f3f-11e8-8935-cfb64dee3710.png">