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@seedee You can add to SDHLT special texture like SKIP but with generate clipnodes for brush?
Like 'SKIP' do not split faces, and like CLIP make clipnodes (But only for front side if possible).
Now i tried use NULL texture, got next result :
Small map example: assault_starlink.map
This is possible?
The text was updated successfully, but these errors were encountered:
. And also I tried to use BEVEL/BEVELHINT instead of CLIP to try reduce clipnodes, but this generate more clipnodes than CLIP.
CLIP texture make iheadnodes[0] is skip, and flashlight/decals/etc not works for all brush.
Please if possible add texture with next specs:
Sorry, something went wrong.
Need SKIPFACE texture to skip only textured faces, not full brush.
FOR EXAMPLE SIDES Front [tex_name] Back1 [SKIPFACE] Back2 [SKIPFACE] Back3 [SKIPFACE]
Generate clipnodes, nodes, only for front side, skip other sides.
This could take some time.
This impossible? 😢
seedee
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@seedee You can add to SDHLT special texture like SKIP but with generate clipnodes for brush?
Like 'SKIP' do not split faces, and like CLIP make clipnodes (But only for front side if possible).
Now i tried use NULL texture, got next result :
Small map example:
assault_starlink.map
This is possible?
The text was updated successfully, but these errors were encountered: