Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add spectial texture like SKIP but with clipnodes for front brush side #9

Open
UnrealKaraulov opened this issue Feb 27, 2024 · 4 comments
Assignees

Comments

@UnrealKaraulov
Copy link

@seedee You can add to SDHLT special texture like SKIP but with generate clipnodes for brush?

Like 'SKIP' do not split faces, and like CLIP make clipnodes (But only for front side if possible).

Now i tried use NULL texture, got next result :
image

Small map example:
assault_starlink.map

This is possible?

@UnrealKaraulov
Copy link
Author

UnrealKaraulov commented Feb 27, 2024

. And also I tried to use BEVEL/BEVELHINT instead of CLIP to try reduce clipnodes, but this generate more clipnodes than CLIP.

CLIP texture make iheadnodes[0] is skip, and flashlight/decals/etc not works for all brush.

Please if possible add texture with next specs:

  1. No affecting geometry (like as SKIP)
  2. But create clipnodes for brush (not mark brush as EMPTY)
  3. No produce more clipnodes than needs

@karakakarkarkar
Copy link

karakakarkarkar commented Mar 6, 2024

Need SKIPFACE texture to skip only textured faces, not full brush.

FOR EXAMPLE SIDES
Front [tex_name]
Back1 [SKIPFACE]
Back2 [SKIPFACE]
Back3 [SKIPFACE]

Generate clipnodes, nodes, only for front side, skip other sides.

@seedee seedee self-assigned this Jul 8, 2024
@seedee
Copy link
Owner

seedee commented Jul 11, 2024

This could take some time.

@UnrealKaraulov
Copy link
Author

This could take some time.

This impossible? 😢

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants