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Lock system breaks when 'Save and quit' is used #5

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@sekodev

Description

@sekodev

Steps to reproduce:

  • Start a game
  • Answer 10 or 15 questions then fail
  • On end screen, use lock mechanic to lock down the questions and start another session
  • Answer 5 or 10 questions then use "Save and quit" when break card is shown
  • When you start again, you'll see that the game generates new questions

This bug fixes itself when you fail and lock down the question set and try again. It will break again when you use "Save and quit" though.

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