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Description
A new event with 4+ new types has been added.
The event VOICE_CHANNEL_EFFECT_SEND
in the intent GUILD_VOICE_STATES
has been added.
The event is sent when someone sends an effect in a voice channel the bot user is connected to.
It sends a VoiceChannelEffectSend
object.
// Mostly psudocode
struct SoundboardSoundId(...);
struct AnimationId(...);
enum_number! {
#[derive(Clone, Copy, Debug, Default, Eq, Hash, Ord, PartialEq, PartialOrd, Deserialize, Serialize)]
#[cfg_attr(feature = "typesize", derive(typesize::derive::TypeSize))]
#[non_exhaustive]
enum AnimationType {
Premium = 0,
Basic = 1,
_ => Unknown(u8),
}
}
struct VoiceChannelEffectSend {
/// ID of the channel the effect was sent in.
channel_id: ChannelId,
/// ID of the guild the effect was sent in.
guild_id: GuildId,
/// ID of the user who sent the effect.
user_id: UserId,
/// The emoji sent, for emoji reaction and soundboard effects.
emoji: Option<Emoji>,
/// The type of emoji animation, for emoji reaction and soundboard effects.
animation_type: Option<AnimationType>,
/// The ID of the emoji animation, for emoji reaction and soundboard effects
animation_id: AnimationId
/// The ID of the soundboard sound, for soundboard effects
sound_id: Option<SoundboardSoundId>,
/// The volume of the soundboard sound, from 0 to 1, for soundboard effects
sound_volume: Option<f64>,
}
Note: The Soundboard ID and Animation ID structures have been suggested as part of the implementation, just in case more parts of the soundboard API becomes available for bots in the near future.
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