|
7 | 7 | HiResMode=1 |
8 | 8 |
|
9 | 9 | ;Set to 1 if you want to use command line arguments to tell sfall to use another ini file |
10 | | -;This option is always enabled in 4.3.3/3.8.33 or later. The information is left for reference only |
| 10 | +;This option is always enabled in 4.3.3/3.8.33 or later and cannot be disabled (kept for reference only) |
11 | 11 | UseCommandLine=0 |
12 | 12 |
|
13 | 13 | ;Uncomment and point to a file to get alternate translations for some sfall messages |
@@ -314,7 +314,7 @@ UseFileSystemOverride=0 |
314 | 314 | ;Set to 1 to change the order of how the engine loads game data |
315 | 315 | ;Old: patchXXX.dat > critter_patches > critter_dat > f2_res_patches > f2_res_dat > master_patches > master_dat |
316 | 316 | ;New: master_patches > critter_patches > [ExtraPatches] > patchXXX.dat > sfall.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat |
317 | | -;This option is always enabled in 4.3/3.8.30 or later. The information is left for reference only |
| 317 | +;This option is always enabled in 4.3/3.8.30 or later and cannot be disabled (kept for reference only) |
318 | 318 | DataLoadOrderPatch=1 |
319 | 319 |
|
320 | 320 | ;Set to 1 to load alternative dialog msg files from text\<language>\dialog_female\ for female PC |
@@ -422,7 +422,7 @@ SaveInCombatFix=1 |
422 | 422 | ;Set to 1 to enable additional weapon animation codes from 'o' to 't' |
423 | 423 | ;The 4 byte value at 0x39 of weapon protos may range from 0 to 15 rather than 0 to 10 |
424 | 424 | ;Since the letters 'n' and 'r' are in use for other animations, an animation code of 11 corresponds to 's' and 15 to 't' |
425 | | -;This option is always enabled in 4.4.1/3.8.41 or later. The information is left for reference only |
| 425 | +;This option is always enabled in 4.4.1/3.8.41 or later and cannot be disabled (kept for reference only) |
426 | 426 | AdditionalWeaponAnims=1 |
427 | 427 |
|
428 | 428 | ;Uncomment these lines to modify the default modifiers for aimed shots at specific bodyparts |
@@ -482,7 +482,7 @@ NPCsTryToSpendExtraAP=0 |
482 | 482 | AllowLargeTiles=0 |
483 | 483 |
|
484 | 484 | ;Set to 1 to boost the maximum number of tile FRMs from 4096 to 16383 |
485 | | -;This option is always enabled in 4.3.7/3.8.37 or later. The information is left for reference only |
| 485 | +;This option is always enabled in 4.3.7/3.8.37 or later and cannot be disabled (kept for reference only) |
486 | 486 | MoreTiles=1 |
487 | 487 |
|
488 | 488 | ;Change the Skilldex cursor FRM numbers |
@@ -803,7 +803,7 @@ DisableArroyoEvents=0 |
803 | 803 |
|
804 | 804 | ;Set to 1 to fix the issue with the division operator treating negative integers as unsigned |
805 | 805 | ;Note: To perform the unsigned integer division, use the new 'div' operator |
806 | | -;This option is always enabled in 4.3.5/3.8.35 or later. The information is left for reference only |
| 806 | +;This option is always enabled in 4.3.5/3.8.35 or later and cannot be disabled (kept for reference only) |
807 | 807 | DivisionOperatorFix=1 |
808 | 808 |
|
809 | 809 | ;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX |
|
0 commit comments