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Edited the description of some legacy options to make them explicitly clear
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artifacts/ddraw.ini

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -7,7 +7,7 @@
77
HiResMode=1
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;Set to 1 if you want to use command line arguments to tell sfall to use another ini file
10-
;This option is always enabled in 4.3.3/3.8.33 or later. The information is left for reference only
10+
;This option is always enabled in 4.3.3/3.8.33 or later and cannot be disabled (kept for reference only)
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UseCommandLine=0
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;Uncomment and point to a file to get alternate translations for some sfall messages
@@ -314,7 +314,7 @@ UseFileSystemOverride=0
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;Set to 1 to change the order of how the engine loads game data
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;Old: patchXXX.dat > critter_patches > critter_dat > f2_res_patches > f2_res_dat > master_patches > master_dat
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;New: master_patches > critter_patches > [ExtraPatches] > patchXXX.dat > sfall.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
317-
;This option is always enabled in 4.3/3.8.30 or later. The information is left for reference only
317+
;This option is always enabled in 4.3/3.8.30 or later and cannot be disabled (kept for reference only)
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DataLoadOrderPatch=1
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;Set to 1 to load alternative dialog msg files from text\<language>\dialog_female\ for female PC
@@ -422,7 +422,7 @@ SaveInCombatFix=1
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;Set to 1 to enable additional weapon animation codes from 'o' to 't'
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;The 4 byte value at 0x39 of weapon protos may range from 0 to 15 rather than 0 to 10
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;Since the letters 'n' and 'r' are in use for other animations, an animation code of 11 corresponds to 's' and 15 to 't'
425-
;This option is always enabled in 4.4.1/3.8.41 or later. The information is left for reference only
425+
;This option is always enabled in 4.4.1/3.8.41 or later and cannot be disabled (kept for reference only)
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AdditionalWeaponAnims=1
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;Uncomment these lines to modify the default modifiers for aimed shots at specific bodyparts
@@ -482,7 +482,7 @@ NPCsTryToSpendExtraAP=0
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AllowLargeTiles=0
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;Set to 1 to boost the maximum number of tile FRMs from 4096 to 16383
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;This option is always enabled in 4.3.7/3.8.37 or later. The information is left for reference only
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;This option is always enabled in 4.3.7/3.8.37 or later and cannot be disabled (kept for reference only)
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MoreTiles=1
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;Change the Skilldex cursor FRM numbers
@@ -803,7 +803,7 @@ DisableArroyoEvents=0
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;Set to 1 to fix the issue with the division operator treating negative integers as unsigned
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;Note: To perform the unsigned integer division, use the new 'div' operator
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;This option is always enabled in 4.3.5/3.8.35 or later. The information is left for reference only
806+
;This option is always enabled in 4.3.5/3.8.35 or later and cannot be disabled (kept for reference only)
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DivisionOperatorFix=1
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