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Reverting to 1.4.304 resulted in my shaders working again. I am using the slangc.exe that ships with the Vulkan SDK. Are there any release notes for how to update to 1.4.309? I don't get any vulkan validation layer messages. I have no idea what is breaking. I have very basic slang shaders. https://github.com/btipling/Rosy/tree/master/src/shaders I use shader objects like this: https://github.com/btipling/Rosy/blob/master/src/Engine/Graphics.cpp#L2964-L2983 Here's how I compile them, they compile fine https://github.com/btipling/Rosy/blob/master/src/shaders/script_compile.ps1#L19-L23 I am still using the Vulkan 1.3 API Thanks |
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Replies: 1 comment 4 replies
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I'm going to spend some more time to try and figure this out today. |
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So this is different:
I remember previously being surprised to have to type the hard coded string "main" into my shader object create info. So I guess this bug was fixed and my work around is the issue.
Ok that fixed two of my shaders, but my shadow shader which doesn'…