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Address the TODO in slang-emit-spirv.cpp maybeEmitSystemVal() function that when an varying input has sv_barycentrics system value semantic and noperspective modifier, SpvBuiltInBaryCoordNoPerspKHR should be emitted.
Add test case for this in get-attribute-at-vertex.slang.
Also handle it when emitting GLSL, and check if it applies to HLSL/DXIL/METAL targets.