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Exception has occurred: RuntimeError
Failed to initialize NVAPI.
D:\a\sgl\sgl\src\sgl\device\device.cpp(109) in function PipelineCreationAPIDispatcher
My environment is Windows 11pro with AMD Ryzen 7 7730U with Radeon Graphics.
I have the error even if I explicitly specify the type argument as DeviceType.d3d12, DeviceType.vulkan or DeviceType.cpu.
The text was updated successfully, but these errors were encountered:
Hi there. I've been through the code and we currently don't disable NVApi for none-NVidia cards on PC. We're currently working on a significant rewrite of the underlying RHI (which will bring with it CUDA support - yay!) and will make sure this dependency is removed. The fix is probably a few weeks away as yet.
I tried to run Your First Function but I got an error at the following line.
My environment is Windows 11pro with AMD Ryzen 7 7730U with Radeon Graphics.
I have the error even if I explicitly specify the type argument as
DeviceType.d3d12
,DeviceType.vulkan
orDeviceType.cpu
.The text was updated successfully, but these errors were encountered: