When buffering is turned off, the sync goes out. #7087
Labels
component: HLS
The issue involves Apple's HLS manifest format
priority: P1
Big impact or workaround impractical; resolve before feature release
type: bug
Something isn't working correctly
Milestone
Have you read the FAQ and checked for duplicate open issues?
yes
If the problem is related to FairPlay, have you read the tutorial?
yes
What version of Shaka Player are you using?
4.10.8
Can you reproduce the issue with our latest release version?
yes
Can you reproduce the issue with the latest code from
main
?yes
Are you using the demo app or your own custom app?
demo app
If custom app, can you reproduce the issue using our demo app?
What browser and OS are you using?
window chrome
For embedded devices (smart TVs, etc.), what model and firmware version are you using?
What are the manifest and license server URIs?
What configuration are you using? What is the output of
player.getConfiguration()
?not config
What did you do?
I set the Chrome browser limit to 5KB with NetLimiter.
There is no sync issue with hls.js played in the same Chrome browser.
When I turn off buffering on the shaka player demo page, the sync is out of sync, and the same audio is heard 2-3 times.
The following two errors are mainly displayed in the console log.
What did you expect to happen?
What actually happened?
Why doesn't only Shaka Player recognize the startTime and endTime of the audio fragment?
In the above issue, setting hls
sequenceMode
to false did not cause the sync issue.However, the error below occurs repeatedly and there is a problem with the buffer being filled and depleted over and over again.
Assertion failed: SegmentIndex.merge should not change the first reference time!
Due to the large size, I sent a video of the problem to [email protected] by email.
Are you planning send a PR to fix it?
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