Java idiomatic client for Cloud Scheduler.
Note: This client is a work-in-progress, and may occasionally make backwards-incompatible changes.
Add this to your pom.xml file
<dependency>
<groupId>com.google.cloud</groupId>
<artifactId>google-cloud-scheduler</artifactId>
<version>1.9.0</version>
</dependency>
If you are using Gradle, add this to your dependencies
compile 'com.google.cloud:google-cloud-scheduler:1.9.0'
If you are using SBT, add this to your dependencies
libraryDependencies += "com.google.cloud" % "google-cloud-scheduler" % "1.9.0"
See the Authentication section in the base directory's README.
Cloud Scheduler is a fully managed, enterprise-grade scheduler.
See the Cloud Scheduler client library docs to learn how to interact with the Cloud Scheduler using this Client Library.
For this tutorial, you will need a
Google Developers Console project with the Cloud Scheduler API
enabled. You will need to enable billing to
use Google Cloud Scheduler.
Follow these instructions to get your
project set up. You will also need to set up the local development environment by installing the
Google Cloud SDK and running the following commands in command line:
gcloud auth login
and gcloud config set project [YOUR PROJECT ID]
.
You'll need to obtain the google-cloud-scheduler
library. See the Quickstart section
to add google-cloud-scheduler
as a dependency in your code.
Cloud Scheduler uses gRPC for the transport layer.
Java 7 or above is required for using this client.
This library has tools to help make tests for code using Cloud Scheduler.
See TESTING to read more about testing.
This library follows Semantic Versioning.
It is currently in major version zero (0.y.z
), which means that anything
may change at any time and the public API should not be considered
stable.
Contributions to this library are always welcome and highly encouraged.
See google-cloud
's CONTRIBUTING documentation and the shared documentation for more information on how to get started.
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms. See Code of Conduct for more information.
Apache 2.0 - See LICENSE for more information.