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SPT Realism Mod v0.13.0 for SPT 3.7.0

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@space-commits space-commits released this 08 Oct 22:13

SPT Realism Mod v0.13.0 for SPT AKI 3.7.0:

Update for SPT 3.7.0. There have been major changes from both SPT and EFT, so there will likely still be bugs and issues. Please report them with as much detail as possible.

Fixes:

  • Fixed the bayonets casting shadows when using a flashlight.

Tweaks & Minor Changes:

  • Melee can now be held back by holding the melee keybind. This can prevent some situations where bots push the weapon away.
  • Melee damage has been significantly buffed, especially against armor, in order to extend its usefulness.
  • Buffed melee damage vs. armor significantly. May be too OP, will tweak more.
  • Added new armor, ammo, rigs and weapons to bot pools.
  • Ammo recoil stat now affects shotgun/bolt-action pump/bolt speed.
  • Increased the impact that ammo recoil stat has on weapon recoil.
  • Various balance changes to weapons and attachments.
  • Made deafening from shooting last longer (can be configured).

Known Issues:

  • SPT 3.7.0 has changed how bot pocket/bag loot is generated, which has resulted in a lot more duplicates and overall worse loot selection in terms of variety and immersion. Due to the changes, I also had to abandon per-bot loot odds and increasing the amount of loot per tier. Maybe in the future I can override these changes, or I may not.
  • There might be differences in audio between Realism and un-modded if the deafening mechanic is enabled.
  • The M4 front sight gas block casts shadows when using a flashlight. Will be corrected in the future.