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SPT Realism Mod v0.14.7 for SPT AKI 3.7.3
Fixes:
Fixed performance issues with displaying weapon stat differences when hovering over or swapping attachments in modding/preset screen. At a minimum the final stat value if swapping attachments will be displayed, optionally it will also display the stat delta as in unmodded EFT for a slight performance cost.
Improved weapon stat calculations when swapping weapons, almost fully mitigating the already almost imperceptible frame spike.
Fixed excessive food items spawning on bots when Looting Bots compatibility is enabled.
Attempted to fix large amount of keys spawning on PMCs. By default they won't spawn with any keys, if enabled in config they will hopefully spawn with them less frequently and in lesser amounts. There is some SPT bug or change introduced in 3.7.2 or 3.7.3 causing this.
Reconfigured health testing config options to prevent users accidentally causing heavy bleeding with non-standard control schemes.
Fixed some maps not being detected correctly.
Tweaks & Minor Changes:
Added config option for bot loot changes. If disabled bots will spawn with the same loot as they would normally in SPT. Note that loot here means barter items, meds, grenades. They will still spawn with Realism's armor, gear and weapons if bot changes are enabled.
Made secure container items remain FIR on death. Made fleamarket purchases count as FIR.
Buffed Rsh-12 damage. It's still less than the Ash-12 due to barrel length.
Reduced reload speed penalties for most rigs.
Reduced SMG rearward recoil.
Buffed MP5 reload speed.
Buffed default config reload speed multi.
Reduced active aim stance speed if using PKM/PKP.
Reduced impact of stamina on reload speed.
Known Issues:
Can hit self with melee in the legs.
If enabling "Add Keys to PMCs" they will often spawn with multiple keys, and most of the time at least 1. I've tried everything to prevent this.