Skip to content

SPT Realism Mod v1.4.7 for SPT AKI 3.9.8 - RC 1

Pre-release
Pre-release
Compare
Choose a tag to compare
@space-commits space-commits released this 24 Oct 20:20
· 79 commits to dev since this release

SPT Realism Mod v1.4.7 for SPT AKI 3.9.8 - Release Candidate 1

512442154324334313241533442411431324153344241115434421344244244315443413453145434335151344113343141545433334122443

Note: please see the "known issues" section at the bottom of this post before reporting issues.

Fixes:

  • Fixed some minor issues in preparation for final Halloween event.
  • Another attempt at fixing the erratic behaviour of some heavy weapons when ADSing or crouching.

Tweaks & Changes:

  • Weapon Handling: added some additional details to weapon handling. Guns have a slight cant to them based on ergo, which increases as you crouch. The weapon will also move closer, or further away, depending on the weapon type and stock situation. If ADSing through a gasmask or faceshield, ADS will be slightly canted. Excessively long magazines force the gun to cant more, including while aiming, if prone. Many thanks to adishee of TarkovIRL mod for some of the inspiration for this. Can be disabled in config to ensure compatibility with TarkovIRL if you use that.
  • Patrol Stance Rework: got rid of BSG's patrol stance and made my own, reminiscent of STALKER Anomaly's "holstered" state and such.
  • Small tweaks and rebalances for Halloween event.
  • Redid Fence nerf. There's some wackiness with the SPT config that I did not pick up on before.

Known Issues:

  • Can't treat radiation or toxicity out-of-raid with med at this time due to limitations. There is a repeatable Therapist quest to heal rads, and toxicity is passively healed by hideout med station and vent upgrades.
  • Balancing is always on-going.
  • Glock 18C recoil is bugged, BSG issue.
  • High ready sprint animation bugs out sometimes, BSG issue.
  • Can hit self with melee in the legs.
  • SPT/EFT is cursed.