SPT Realism Mod v1.5.0 for SPT 3.10.x - Test Build 5
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SPT Realism Mod v1.5.0 for SPT 3.10.x - Test Build 5
DO NOT USE WITH FIKA, DO NOT REPORT ISSUES IF YOU ARE USING OTHER MODS
Note: please see the "known issues" section at the bottom of this post before reporting issues.
Fixes:
- Fixed a number of issues and errors with bot generation.
- Fixed issues with ambient audio, added separate config options for outdoor and indoor ambient.
- Fixed bots not using the correct health pool.
Tweaks & Changes:
- Re-enabled Insurance changes
- Re-Enabled boss spawn chance changes. Some aspects of regular bot spawn changes were re-enabled, but due to the changes to how spawns are handled, spawn wave changes were not.
- Added dynamic map loot modifier: the more you loot on a map, the less loot there will be on subsequent runs. You have to play on a different map for the loot to "regenerate". Still needs to be balanced subject to feedback.
- Added setting to give zombies HP more in line with Realism's balance.
- Increased the size of the heart hitbox, and increased damage dealt to it and the spine.
Known Issues:
- Can't treat radiation or toxicity out-of-raid except for Therapist quests at this time due to limitations.
- Balancing is always on-going.
- Glock 18C recoil is bugged, BSG issue.
- High ready sprint animation bugs out sometimes, BSG issue.
- Can hit self with melee in the legs.
- SPT/EFT is cursed.