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SPT Realism Mod v1.5.0 for SPT 3.10.x - Test Build 5

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@space-commits space-commits released this 22 Jan 23:16
· 24 commits to spt-310 since this release

SPT Realism Mod v1.5.0 for SPT 3.10.x - Test Build 5

DO NOT USE WITH FIKA, DO NOT REPORT ISSUES IF YOU ARE USING OTHER MODS

Note: please see the "known issues" section at the bottom of this post before reporting issues.

Fixes:

  • Fixed a number of issues and errors with bot generation.
  • Fixed issues with ambient audio, added separate config options for outdoor and indoor ambient.
  • Fixed bots not using the correct health pool.

Tweaks & Changes:

  • Re-enabled Insurance changes
  • Re-Enabled boss spawn chance changes. Some aspects of regular bot spawn changes were re-enabled, but due to the changes to how spawns are handled, spawn wave changes were not.
  • Added dynamic map loot modifier: the more you loot on a map, the less loot there will be on subsequent runs. You have to play on a different map for the loot to "regenerate". Still needs to be balanced subject to feedback.
  • Added setting to give zombies HP more in line with Realism's balance.
  • Increased the size of the heart hitbox, and increased damage dealt to it and the spine.

Known Issues:

  • Can't treat radiation or toxicity out-of-raid except for Therapist quests at this time due to limitations.
  • Balancing is always on-going.
  • Glock 18C recoil is bugged, BSG issue.
  • High ready sprint animation bugs out sometimes, BSG issue.
  • Can hit self with melee in the legs.
  • SPT/EFT is cursed.