SPT Realism Mod v1.5.3 for SPT 3.10.5 - Release Candidate 2
Pre-release
Pre-release
SPT Realism Mod v1.5.3 for SPT 3.10.5 - Release Candidate 2
ENSURE THAT YOU UPDATE OVERWRITE ALL FILES, INCLUDING IN BepInEx/plugins/Realism, THERE ARE NEW BUNDLES AND SOUND FILES
Note: please see the "known issues" section at the bottom of this post before reporting issues.
Fixes:
- Fixed trader stock quantity increasing after exiting a raid.
- Fika: Fixed player count not being tracked properly.
- Fixed pistol quickdraw using lots of stamina.
- Map-wide gas event now has a 0% chance until the quest line is active.
- Fixed compressed pistol stance cancelling when firing.
- Optimized and improved mounting/bracing cover detection.
- Potentially made recoil more predictable when tapping quickly in full auto.
- Fixer error caused by removing Item case's filters with SVM or other mods.
- Fixed error caused by modifying secure container filters with SVM
- Fixed visors that do not block the mouth reducing sprint speed and causing gun to cant while aiming.
- Fixed ADS while proned and using bipod.
Tweaks & Changes:
- Expanded user presets for bots: can modify ammo, loot and clothing. Can differentiate between different map types for primary weapons (urban, outdoor, CQB). Can differentiate between helmets to use during the night or during the day. Added more gear and weapons from Artem, TGC, and WTT. Will be expanded more in future.
- Bot magazine generation: bots will no longer have multiple 60 round magazines or excessive pistol magazines. There are weapon category based limits on magazine count, high capacity magazines and overall ammo count. The ammo in each mag can be different too. This all reduces the chances of having excessive stacks of good ammo on bots. Note that bots will probably still load their mags with whatever ammo they started with in their gun.
- Tweaked dynamic loot to ensure that loose loot modifiers don't get too low. Decreased the rate at which loot is depleted and regenerated. Remember the entire point of the system is to discourage farming loot on the same maps repeatedly.
- Made Geiger detector more sensitive to rads.
- Decreased ADS time penalty after sprint.
- Weapon stats tweaks.
- Tweaked malfunction chance so that high durability guns still malfunction when overheating etc.
Known Issues:
- There's a stutter on shooting bots sometimes and general performance issues, it's not this mod but this specific EFT build.
- Can't treat radiation or toxicity out-of-raid except for Therapist quests at this time due to limitations.
- Balancing is always on-going.
- Glock 18C recoil is bugged, BSG issue.
- High ready sprint animation bugs out sometimes, BSG issue.
- Can hit self with melee in the legs.
- SPT/EFT is cursed.