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enhancementNew feature or requestNew feature or requestgraphmazeMazes based on Boost.GraphMazes based on Boost.GraphoptionalOptional feature: may not implementOptional feature: may not implement
Description
This should be easy enough to implement, but the issue is that our current implementations of Maze
and ThickMaze
rely on a border, so some thought will have to be given to how to handle this: ideally, we could modify these, or this is where GraphMaze
could come in handy, if we can redefine our algorithms in those terms instead of in Maze
terms, which should be doable.
Then GraphMaze
would actually become the primary class of importance containing the maze generators, with Maze
and ThickMaze
being the results of homomorphisms.
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enhancementNew feature or requestNew feature or requestgraphmazeMazes based on Boost.GraphMazes based on Boost.GraphoptionalOptional feature: may not implementOptional feature: may not implement