forked from PseudoKnight/Stargate-Bukkit
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REWRITEThis task/issue only applies to the rewritten version of the plugin (currently in ALPHA)This task/issue only applies to the rewritten version of the plugin (currently in ALPHA)enhancementA suggested addition to the plugin.A suggested addition to the plugin.
Description
Use Case
In certain gamemodes, being able to frequently use stargates would break gameplay design.
Also, sometimes, stargates can get bugged, causing players to enter an infinite loop.
Proposed Solution
Perhaps we could have a per-player cooldown meta value, in MS?
Perhaps this could be set to a non-zero value by default?
Additional Context
Suggested by zincentimeter in this discord message
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REWRITEThis task/issue only applies to the rewritten version of the plugin (currently in ALPHA)This task/issue only applies to the rewritten version of the plugin (currently in ALPHA)enhancementA suggested addition to the plugin.A suggested addition to the plugin.