-Source and Goldsource games belong to the group of applications that do not read from environment variables but that are instead configured via parameters (i.e. flags beginning with `-`, e.g. `-usercon`, see [SRCDS parameters](https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-Line_Parameters_6) and [HLDS parameters](https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-Line_Parameters_7)), as well as Cvars (i.e. flags beginning with `+`, e.g. `+sv_lan 0`, see [SRCDS console variables](https://developer.valvesoftware.com/wiki/Command_Line_Options#Console_Variables_2) and [HLDS console variables](https://developer.valvesoftware.com/wiki/Command_Line_Options#Useful_Console_Variables_2)). Although there are many Cvars shared across SRCDS and HLDS games, there are also Cvars that are game-specific (e.g. the many hundreds for `left4dead` and `left4dead2`), as well as mod/plugin-specific (e.g. `sourcemod`, `amxmodx`).
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