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Consider adding conversion functions to primitive integer types.
Possible signatures (<int_type> is i8, i16, i32, i64, i128, u8, u16,u32, u64, u128):
BigFloat::try_to_<int_type>(&self, RoundingMode) -> Result<<int_type>, Error>: returns Error if BigFloat's absolute values is larger than the the value <int_type> can hold.
BigFloat::to_<int_type>_saturating(&self, RoundingMode) -> <int_type>: if the value of BigFloat is larger than the value that <int_type> can hold, clamp the value to the maximum value of <int_type>.