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If the bot loses its way, then restart the navigation process all the way back at the beginning. This may require a significant rework of all systems for fallback logic.
Bot by default is maybe too fast. Maybe increase default number of tries and review existing overrides.
Maybe add a dumbed-down story speed runner mode that will run the first mission in the Quest screen with the Main banner in its image:
Consider adding a new system, Schedule, that will go through a specified number of tasks when the bot is started. Like this:
1. Join x10 runs of Ewiyar using Party 1, Group 1 and [Agni] as support.
2. Join x5 runs of Atum using Party 5, Group 2 and [Varuna, Gabriel] as support.
3. Run x100 runs of VH Shin Slime Search! using Party 1, Group 5 and [Kaguya] as support.
The text was updated successfully, but these errors were encountered:
Hey Steve, was wondering if there's been any progress on the Schedule system? as a new player when I try to Uncap a Character it gets really confusing with all the resources and where to find them.
Maybe even flesh it out and make it that I can select my Character's element and x* -> x* and it will farm the respective Trials, Anima and Merits required.
Right now it's pretty alright if I need a specific resource but when I want to Uncap 20+ Characters and have to farm each resource and keep switching for different elements Orbs, Anima etc it gets tedious for a new player like me at least. 😭
Description
Main
banner in its image:Schedule
, that will go through a specified number of tasks when the bot is started. Like this:The text was updated successfully, but these errors were encountered: