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.NET Build and Publish Nuget #62

.NET Build and Publish Nuget

.NET Build and Publish Nuget #62

Manually triggered November 16, 2025 22:57
Status Success
Total duration 3m 33s
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dotnet-nuget.yml

on: workflow_dispatch
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47 warnings
build: src/Stride.CommunityToolkit.ImGui/XMLDocumentation.cs#L18
Possible null reference assignment.
build: src/Stride.CommunityToolkit.ImGui/ImGuiExtension.cs#L43
Cannot convert null literal to non-nullable reference type.
build: src/Stride.CommunityToolkit.ImGui/BaseWindow.cs#L16
Dereference of a possibly null reference.
build: src/Stride.CommunityToolkit.ImGui/ImGuiExtension.cs#L220
Cannot convert null literal to non-nullable reference type.
build: src/Stride.CommunityToolkit.ImGui/ImGuiExtension.cs#L76
Cannot convert null literal to non-nullable reference type.
build: src/Stride.CommunityToolkit.ImGui/PerfMonitor.cs#L488
Cannot convert null literal to non-nullable reference type.
build: src/Stride.CommunityToolkit.ImGui/PerfMonitor.cs#L483
Cannot convert null literal to non-nullable reference type.
build: src/Stride.CommunityToolkit.ImGui/PerfMonitor.cs#L67
Cannot convert null literal to non-nullable reference type.
build: src/Stride.CommunityToolkit.ImGui/PerfMonitor.cs#L66
Cannot convert null literal to non-nullable reference type.
build: src/Stride.CommunityToolkit.ImGui/ImGuiSystem.cs#L57
Cannot convert null literal to non-nullable reference type.
build
File 'D:\a\stride-community-toolkit\stride-community-toolkit\src\Stride.CommunityToolkit.DebugShapes\obj\stride\pack\Stride.CommunityToolkit.DebugShapes.sdpkg' is not added because the package already contains file 'stride\Stride.CommunityToolkit.DebugShapes.sdpkg'
build: src/Stride.CommunityToolkit.DebugShapes/Effects/LinePrimitiveShader.sdsl.cs#L19
Missing XML comment for publicly visible type or member 'LinePrimitiveShaderKeys'
build
The 'ModuleInitializer' attribute is only intended to be used in application code or advanced source generator scenarios (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2255)
build: src/Stride.CommunityToolkit.DebugShapes/Effects/PrimitiveShader.sdsl.cs#L25
Missing XML comment for publicly visible type or member 'PrimitiveShaderKeys.LineWidthMultiplier'
build: src/Stride.CommunityToolkit.DebugShapes/Effects/PrimitiveShader.sdsl.cs#L24
Missing XML comment for publicly visible type or member 'PrimitiveShaderKeys.InstanceOffset'
build: src/Stride.CommunityToolkit.DebugShapes/Effects/PrimitiveShader.sdsl.cs#L23
Missing XML comment for publicly visible type or member 'PrimitiveShaderKeys.Colors'
build: src/Stride.CommunityToolkit.DebugShapes/Effects/PrimitiveShader.sdsl.cs#L22
Missing XML comment for publicly visible type or member 'PrimitiveShaderKeys.Transforms'
build: src/Stride.CommunityToolkit.DebugShapes/Effects/PrimitiveShader.sdsl.cs#L21
Missing XML comment for publicly visible type or member 'PrimitiveShaderKeys.ViewProjection'
build: src/Stride.CommunityToolkit.DebugShapes/Effects/PrimitiveShader.sdsl.cs#L19
Missing XML comment for publicly visible type or member 'PrimitiveShaderKeys'
build: src/Stride.CommunityToolkit.DebugShapes/Effects/LinePrimitiveShader.sdsl.cs#L21
Missing XML comment for publicly visible type or member 'LinePrimitiveShaderKeys.ViewProjection'
build: src/Stride.CommunityToolkit.DebugShapes/Effects/LinePrimitiveShader.sdsl.cs#L19
Missing XML comment for publicly visible type or member 'LinePrimitiveShaderKeys'
build: src/Stride.CommunityToolkit.Bullet/GameExtensions.cs#L99
Missing XML comment for publicly visible type or member 'GameExtensions.Create2DPrimitive(IGame, Primitive2DModelType, Bullet2DPhysicsOptions?)'
build: src/Stride.CommunityToolkit.Bullet/GameExtensions.cs#L64
Missing XML comment for publicly visible type or member 'GameExtensions.Add2DGround(Game, string?, Vector2?)'
build: src/Stride.CommunityToolkit.Bullet/GameExtensions.cs#L16
Missing XML comment for publicly visible type or member 'GameExtensions.SetupBase2DScene(Game)'
build: src/Stride.CommunityToolkit.Bullet/GameExtensions.cs#L99
Missing XML comment for publicly visible type or member 'GameExtensions.Create2DPrimitive(IGame, Primitive2DModelType, Bullet2DPhysicsOptions?)'
build: src/Stride.CommunityToolkit.Bullet/GameExtensions.cs#L64
Missing XML comment for publicly visible type or member 'GameExtensions.Add2DGround(Game, string?, Vector2?)'
build: src/Stride.CommunityToolkit.Bullet/GameExtensions.cs#L16
Missing XML comment for publicly visible type or member 'GameExtensions.SetupBase2DScene(Game)'
build: src/Stride.CommunityToolkit.Windows/WindowsDpiManager.cs#L243
The variable 'ex' is declared but never used
build: src/Stride.CommunityToolkit.Windows/WindowsDpiManager.cs#L223
The variable 'ex' is declared but never used
build: src/Stride.CommunityToolkit.Windows/WindowsDpiManager.cs#L168
The variable 'ex' is declared but never used
build: src/Stride.CommunityToolkit.Windows/WindowsDpiManager.cs#L93
The variable 'ex' is declared but never used
build: src/Stride.CommunityToolkit.Windows/WindowsDpiManager.cs#L81
The variable 'ex' is declared but never used
build: src/Stride.CommunityToolkit.Windows/WindowsDpiManager.cs#L243
The variable 'ex' is declared but never used
build: src/Stride.CommunityToolkit.Windows/WindowsDpiManager.cs#L223
The variable 'ex' is declared but never used
build: src/Stride.CommunityToolkit.Windows/WindowsDpiManager.cs#L168
The variable 'ex' is declared but never used
build: src/Stride.CommunityToolkit.Windows/WindowsDpiManager.cs#L93
The variable 'ex' is declared but never used
build: src/Stride.CommunityToolkit.Windows/WindowsDpiManager.cs#L81
The variable 'ex' is declared but never used
build: src/Stride.CommunityToolkit/Engine/EntitySearchExtensions.cs#L46
Argument of type 'Queue<Entity>' cannot be used for parameter 'queue' of type 'Queue<Entity?>' in 'void CollectionExtensions.EnqueueRange<Entity>(Queue<Entity?> queue, IEnumerable<Entity?> collection)' due to differences in the nullability of reference types.
build: src/Stride.CommunityToolkit/Engine/ModelComponentExtensions.cs#L343
Non-nullable property 'ModelComponent' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build
The 'ModuleInitializer' attribute is only intended to be used in application code or advanced source generator scenarios (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2255)
build: src/Stride.CommunityToolkit/Engine/EntitySearchExtensions.cs#L248
Argument of type 'Queue<Entity>' cannot be used for parameter 'queue' of type 'Queue<Entity?>' in 'void CollectionExtensions.EnqueueRange<Entity>(Queue<Entity?> queue, IEnumerable<Entity?> collection)' due to differences in the nullability of reference types.
build: src/Stride.CommunityToolkit/Engine/EntitySearchExtensions.cs#L227
Argument of type 'Queue<Entity>' cannot be used for parameter 'queue' of type 'Queue<Entity?>' in 'void CollectionExtensions.EnqueueRange<Entity>(Queue<Entity?> queue, IEnumerable<Entity?> collection)' due to differences in the nullability of reference types.
build: src/Stride.CommunityToolkit/Engine/EntitySearchExtensions.cs#L193
Argument of type 'Queue<Entity>' cannot be used for parameter 'queue' of type 'Queue<Entity?>' in 'void CollectionExtensions.EnqueueRange<Entity>(Queue<Entity?> queue, IEnumerable<Entity?> collection)' due to differences in the nullability of reference types.
build: src/Stride.CommunityToolkit/Engine/EntitySearchExtensions.cs#L173
Argument of type 'Queue<Entity>' cannot be used for parameter 'queue' of type 'Queue<Entity?>' in 'void CollectionExtensions.EnqueueRange<Entity>(Queue<Entity?> queue, IEnumerable<Entity?> collection)' due to differences in the nullability of reference types.
build: src/Stride.CommunityToolkit/Engine/EntitySearchExtensions.cs#L110
Argument of type 'Queue<Entity>' cannot be used for parameter 'queue' of type 'Queue<Entity?>' in 'void CollectionExtensions.EnqueueRange<Entity>(Queue<Entity?> queue, IEnumerable<Entity?> collection)' due to differences in the nullability of reference types.
build: src/Stride.CommunityToolkit/Engine/EntitySearchExtensions.cs#L46
Argument of type 'Queue<Entity>' cannot be used for parameter 'queue' of type 'Queue<Entity?>' in 'void CollectionExtensions.EnqueueRange<Entity>(Queue<Entity?> queue, IEnumerable<Entity?> collection)' due to differences in the nullability of reference types.
build: src/Stride.CommunityToolkit/Engine/ModelComponentExtensions.cs#L343
Non-nullable property 'ModelComponent' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.