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feat: Basic3DCameraController() add option to set default DebugTextPrinter position #206

@VaclavElias

Description

@VaclavElias

As a user I would like to have an option/initilaize where the Basic3DCameraController instructions are so they aren't on the top of some other instructions.

Utilise DisplayPosition enum.

Examle:

game.Add3DCamera().Add3DCameraController(instructions: DisplayPosition.TopLeft);

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