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Post Release Update / Future Updates and Improvements #87

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7 of 27 tasks
VaclavElias opened this issue May 17, 2023 · 5 comments
Open
7 of 27 tasks

Post Release Update / Future Updates and Improvements #87

VaclavElias opened this issue May 17, 2023 · 5 comments
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enhancement New feature or request help wanted Extra attention is needed p3 Medium priority, and does not prevent the core functionality

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@VaclavElias
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VaclavElias commented May 17, 2023

Review, and separate to individual issues:

@VaclavElias VaclavElias added enhancement New feature or request help wanted Extra attention is needed labels May 17, 2023
@VaclavElias VaclavElias self-assigned this May 17, 2023
@Doprez
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Doprez commented Jun 3, 2023

Just my two cents here:
Web - Friends - Shall we link to our friends GoDot, others, just to be open and making friends in other C# open source game communities?
This would be nice not only because I think its important for similar OS projects to simply provide as many alternatives to proprietary as possible, but also to discuss why someone may use Stride instead of Godot. For me my main focus was open source as well as a purely C# environment that only Stride gave.

Web - Blog Comments from GitHub Issues (replacement for old Discuss)
If this connects directly to the Github discussions/issues I would be interested but if it would be a new place instead of Discord or Github discussions I would avoid this.

Web - Create devs dedicated page
This would be nice since I find the build directions get lost between the content of the Github readme. I'm a terrible reader so seperation is nice for me.

Docs - Move wiki to repo and push to wiki
This would be fantastic, the fact that Eideran had to temporarily unlock the wiki for me to be able to add a link is pretty rough. It would be much better to have a repo that can manage PR's.

I dont have too much else to add since my frontend knowledge is very lacking but I seriously appreciate the work being put into this. Clean documentation will be massive for Stride to thrive.

@Doprez
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Doprez commented Jun 3, 2023

Also to add, I did recently start a tutorial project and recorded the first video a short while ago Ill post in the discord once its properly available.

@VaclavElias
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@Doprez thank you very much for your feedback 🙂

Web - Friends - Shall we link to our friends GoDot, others, just to be open and making friends in other C# open source game communities?
This would be nice not only because I think its important for similar OS projects to simply provide as many alternatives to proprietary as possible, but also to discuss why someone may use Stride instead of Godot. For me my main focus was open source as well as a purely C# environment that only Stride gave.

I believe sharing other options and being transparent will help to spread a word about Stride and/or as you suggested make the right decision to select a right game engine.

Web - Blog Comments from GitHub Issues (replacement for old Discuss)
If this connects directly to the Github discussions/issues I would be interested but if it would be a new place instead of Discord or Github discussions I would avoid this.

You are 100% right here. It is time consuming to bring another location for the discussions. I believe, we should be able to link it with our existing Stride GitHub Discussion otherwise it doesn't make sense for us :)

Web - Create devs dedicated page
This would be nice since I find the build directions get lost between the content of the Github readme. I'm a terrible reader so seperation is nice for me.

I found myself in the same situation and I need a better clarity what and how needs to be done when I read something new. GoDot has contributors docs in the main docs. I would just start with a simple page in our Stride website and also in Stride docs, so if happened somebody lands there for the first time, we can provide some intro as a Stride contributor and direct further to relevant docs. I am planning to review/update our contributors docs (https://github.com/stride3d/stride/wiki) and re-structure it so it looks maybe like this https://github.com/VaclavElias/stride-website-next/wiki, eventually maybe moving to Stride Docs if needed. Whatever will be easier to maintain.

Docs - Move wiki to repo and push to wiki
This would be fantastic, the fact that Eideran had to temporarily unlock the wiki for me to be able to add a link is pretty rough. It would be much better to have a repo that can manage PR's.

Yes, we have a working prototype here https://github.com/VaclavElias/stride-website-next/wiki, I am planning to replicate it to Stride Docs wiki, and Stride wiki 😀

I dont have too much else to add since my frontend knowledge is very lacking but I seriously appreciate the work being put into this. Clean documentation will be massive for Stride to thrive.

Thank you. As much as I would like to dig in the Stride code base, my strengths are in the web development (not design!) and the Stride website and docs and wikis really need some serious content contributions and updates 🤣

@VaclavElias
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Also to add, I did recently start a tutorial project and recorded the first video a short while ago Ill post in the discord once its properly available.

I hope it goes well. I would like to do some tutorials in the future as well.

Aggror made serious tutorial contributions and they are critical and essential for the new Striders. So any such a content is welcome. I hope he will be able to continue other such tutorials in the future.

Not sure how far you want to take it with the tutorials. There could be an option that if you do some series, and you would like it to be an official Stride tutorial series, we could check with the Stride maintainers as the new open collective project and allocate some budget for that https://opencollective.com/stride3d/projects/stride-intermediate-tutorials#category-BUDGET

Otherwise, we could promote it in the Stride Blog Post 🙂

@Doprez
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Doprez commented Jun 3, 2023

I hope it goes well. I would like to do some tutorials in the future as well.

Aggror made serious tutorial contributions and they are critical and essential for the new Striders. So any such a content is welcome. I hope he will be able to continue other such tutorials in the future.

Not sure how far you want to take it with the tutorials. There could be an option that if you do some series, and you would like it to be an official Stride tutorial series, we could check with the Stride maintainers as the new open collective project and allocate some budget for that https://opencollective.com/stride3d/projects/stride-intermediate-tutorials#category-BUDGET

Otherwise, we could promote it in the Stride Blog Post 🙂

Aggrors tutorials were a huge help when I started, they were awesome.

Im not to sure either I know the current tutorial project is just going to be a basic horror game that will touch on game loop, animation, triggers, AI and navigation. The goal is just to get a base project down for others to see a "complete" game made with Stride that is open source.

@VaclavElias VaclavElias added the p3 Medium priority, and does not prevent the core functionality label Jun 14, 2023
@VaclavElias VaclavElias pinned this issue Jun 14, 2023
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enhancement New feature or request help wanted Extra attention is needed p3 Medium priority, and does not prevent the core functionality
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