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kernel_run.cpp
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/**
* micro MSX2+ for RaspberryPi Baremetal Environment - Main Procedure
* -----------------------------------------------------------------------------
* The MIT License (MIT)
*
* Copyright (c) 2023 Yoji Suzuki.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
* -----------------------------------------------------------------------------
*/
#include "kernel.h"
#include "msx1.hpp"
#include "roms.hpp"
static uint16_t* hdmiBuffer;
static int hdmiPitch;
TShutdownMode CKernel::run(void)
{
sound.SetControl(VCHIQ_SOUND_VOLUME_MAX);
auto buffer = screen.GetFrameBuffer();
hdmiPitch = buffer->GetPitch() / sizeof(TScreenColor);
hdmiBuffer = (uint16_t*)buffer->GetBuffer();
unsigned char ram[0x4000];
TMS9918A::Context vram;
MSX1 msx1(TMS9918A::ColorMode::RGB565, ram, sizeof(ram), &vram, [](void* arg, int frame, int line, unsigned short* display) {
memcpy(&hdmiBuffer[line * hdmiPitch], display, 512);
});
msx1.setup(0, 0, (void*)rom_cbios_main_msx1, 0x8000, "MAIN");
msx1.setup(0, 4, (void*)rom_cbios_logo_msx1, 0x4000, "LOGO");
msx1.setupKeyAssign(0, MSX1_JOY_S1, ' '); // start button: SPACE
msx1.setupKeyAssign(0, MSX1_JOY_S2, 0x1B); // select button: ESC
msx1.loadRom((void*)rom_game, sizeof(rom_game), MSX1_ROM_TYPE_NORMAL); // modify here if use mega rom
msx1.reset();
msx1.psg.setVolume(4);
// main loop
int swap = 0;
while (1) {
updateUsbStatus();
msx1.tick(msxPad1, 0, 0);
// flip screen and wait V-SYNC
swap = 192 - swap;
buffer->SetVirtualOffset(0, swap);
buffer->WaitForVerticalSync();
// play sound
size_t pcmSize;
int16_t* pcmData = (int16_t*)msx1.getSound(&pcmSize);
while (sound.PlaybackActive()) {
scheduler.Sleep(1);
}
sound.Playback(pcmData, pcmSize / 2, 1, 16);
}
return ShutdownHalt;
}