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ViewController.m
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/**
* micro MSX2+ - Example for iOS Objective-c
* -----------------------------------------------------------------------------
* The MIT License (MIT)
*
* Copyright (c) 2023 Yoji Suzuki.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
* -----------------------------------------------------------------------------
*/
#import "ViewController.h"
#import "MenuView.h"
#import "VirtualPadView.h"
@import MSX2;
@interface ViewController () <MSX2ViewDelegate, MenuViewDelegate>
@property (nonatomic) UIView* container;
@property (nonatomic) MenuView* menuView;
@property (nonatomic) MSX2View* msx2View;
@property (nonatomic) VirtualPadView* virtualPadView;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor blackColor];
// Create Views
_container = [[UIView alloc] init];
[self.view addSubview:_container];
_menuView = [[MenuView alloc] init];
_menuView.delegate = self;
[_container addSubview:_menuView];
_msx2View = [[MSX2View alloc] init];
_msx2View.delegate = self;
[_container addSubview:_msx2View];
_virtualPadView = [[VirtualPadView alloc] init];
[_container addSubview:_virtualPadView];
// Sub-threaded execution of time-consuming initialization processes such as BIOS file I/O to avoid degrading the app user experience
__weak ViewController* weakSelf = self;
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
NSData* main = [NSData dataWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"cbios_main_msx2+_jp" ofType:@"rom"]];
NSData* logo = [NSData dataWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"cbios_logo_msx2+" ofType:@"rom"]];
NSData* sub = [NSData dataWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"cbios_sub" ofType:@"rom"]];
NSData* rom = [NSData dataWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"game" ofType:@"rom"]];
[weakSelf.msx2View setupWithCBiosMain:main
logo:logo
sub:sub
rom:rom
romType:MSX2RomTypeNormal
select:0x1B
start:0x20];
});
}
- (void)viewWillAppear:(BOOL)animated
{
[_msx2View resume];
}
- (void)viewDidAppear:(BOOL)animated
{
[self resize];
}
- (void)viewWillDisappear:(BOOL)animated
{
[_msx2View pause];
}
- (UIStatusBarStyle)preferredStatusBarStyle
{
return UIStatusBarStyleLightContent;
}
- (void)resize
{
CGFloat x = self.view.frame.origin.x + self.view.safeAreaInsets.left;
CGFloat y = self.view.frame.origin.y + self.view.safeAreaInsets.top;
CGFloat width = self.view.frame.size.width - self.view.safeAreaInsets.left - self.view.safeAreaInsets.right;
CGFloat height = self.view.frame.size.height - self.view.safeAreaInsets.top - self.view.safeAreaInsets.bottom;
_container.frame = CGRectMake(x, y, width, height);
y = 0;
_menuView.frame = CGRectMake(0, y, width, 44);
y += 44;
CGFloat h = (height - y) / 2;
_msx2View.frame = CGRectMake(0, y, width, h);
y += h;
_virtualPadView.frame = CGRectMake(0, y, width, h);
}
- (NSInteger)didRequirePad1CodeWithView:(MSX2View*)view
{
return _virtualPadView.code;
}
- (void)didStartWithView:(MSX2View*)view
{
NSLog(@"Emulator start");
}
- (void)didStopWithView:(MSX2View*)view
{
NSLog(@"Emulator stop");
}
- (void)menuView:(MenuView*)view didTapItem:(MenuViewItem)item
{
switch (item) {
case MenuviewItemReset:
[_msx2View reset];
break;
}
}
@end