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kernel_run.cpp
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/**
* micro MSX2+ for RaspberryPi Baremetal Environment - Main Procedure
* -----------------------------------------------------------------------------
* The MIT License (MIT)
*
* Copyright (c) 2023 Yoji Suzuki.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
* -----------------------------------------------------------------------------
*/
#include "kernel.h"
#include "msx2.hpp"
#include "roms.hpp"
static uint16_t* hdmiBuffer;
static int hdmiPitch;
TShutdownMode CKernel::run(void)
{
sound.SetControl(VCHIQ_SOUND_VOLUME_MAX);
auto buffer = screen.GetFrameBuffer();
hdmiPitch = buffer->GetPitch() / sizeof(TScreenColor);
hdmiBuffer = (uint16_t*)buffer->GetBuffer();
MSX2 msx2(MSX2_COLOR_MODE_RGB565);
msx2.setupSecondaryExist(false, false, false, true);
msx2.setup(0, 0, 0, (void*)rom_cbios_main_msx2p, 0x8000, "MAIN");
msx2.setup(0, 0, 4, (void*)rom_cbios_logo_msx2p, 0x4000, "LOGO");
msx2.setup(3, 0, 0, (void*)rom_cbios_sub, 0x4000, "SUB");
msx2.setupRAM(3, 3);
msx2.setupKeyAssign(0, MSX2_JOY_S1, ' '); // start button: SPACE
msx2.setupKeyAssign(0, MSX2_JOY_S2, 0x1B); // select button: ESC
msx2.loadRom((void*)rom_game, sizeof(rom_game), MSX2_ROM_TYPE_NORMAL); // modify here if use mega rom
int swap = 0;
while (1) {
updateUsbStatus();
msx2.tick(msxPad1, 0, 0);
uint16_t* display = msx2.getDisplay();
uint16_t* hdmi = hdmiBuffer;
#ifdef MSX2_DISPLAY_HALF_HORIZONTAL
for (int y = 0; y < 240; y++) {
memcpy(hdmi + 18, display, 284 * 2);
for (int x = 0; x < 18; x++) {
hdmi[x] = display[0];
hdmi[x + 302] = display[0];
}
display += 284;
hdmi += hdmiPitch;
}
swap = 240 - swap;
#else
for (int y = 0; y < 480; y += 2) {
memcpy(hdmi + 36, display, 568 * 2);
for (int x = 0; x < 36; x++) {
hdmi[x] = display[0];
hdmi[x + 604] = display[0];
}
memcpy(hdmi + hdmiPitch, hdmi, 640 * 2);
display += 568;
hdmi += hdmiPitch * 2;
}
swap = 480 - swap;
#endif
buffer->SetVirtualOffset(0, swap);
buffer->WaitForVerticalSync();
// play sound
size_t pcmSize;
int16_t* pcmData = (int16_t*)msx2.getSound(&pcmSize);
while (sound.PlaybackActive()) {
scheduler.Sleep(1);
}
sound.Playback(pcmData, pcmSize / 4, 2, 16);
}
return ShutdownHalt;
}