-
Notifications
You must be signed in to change notification settings - Fork 1.2k
Open
Labels
bugNot working as intendedNot working as intended
Description
-
Sway Version:
1.12-dev(sway_gitfromchaotic-nyx)
-
Debug Log:
-
Configuration File:
- Occurs (and logged) with the default config
-
Stack Trace:
- N/A
GPU: 9070 XT (Mesa 25.2.4)
OS: NixOS 25.11 (unstable)
Kernel: Linux 6.17.1-cachyos
- Description:
- Running a game with Gamescope for HDR causes cursor movement, when visible, to corrupt the screen. I know Gamescope's nested Wayland backend has to composite a cursor, so I figure it's causing rapid direct scanout state changes.
Not seeing this occur on KDE, using their direct scanout Effect to confirm.
Doesn't seem to happen when I switch my game to SDR (and therefore require color management), nor does it happen with Gamescope SDR-on-SDR.
Seems we should probably keep direct scanout disabled while Gamescope's composited cursor is visible, instead of just while moving.
8mb.video-LXE-hNZnMdex.mp4
Metadata
Metadata
Assignees
Labels
bugNot working as intendedNot working as intended