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BetterEducationToolbar.csproj
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BetterEducationToolbar.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net35</TargetFramework>
<Deterministic>false</Deterministic>
<AssemblyTitle>BetterEducationToolbar</AssemblyTitle>
<AssemblyVersion>1.0.*</AssemblyVersion>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<LangVersion>preview</LangVersion>
<AssemblyName>BetterEducationToolbar</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
</PropertyGroup>
<Target Name="DeployToModDirectory" AfterTargets="Build">
<PropertyGroup>
<ModDirectory>$(LOCALAPPDATA)\Colossal Order\Cities_Skylines\Addons\Mods\$(ProjectName)\</ModDirectory>
</PropertyGroup>
<ItemGroup>
<ModFiles Include="$(TargetDir)*.*" />
</ItemGroup>
<RemoveDir Directories="$(ModDirectory)" />
<Copy SourceFiles="@(ModFiles)" DestinationFolder="$(ModDirectory)" />
</Target>
<ItemGroup>
<None Remove="BetterEducationToolbar\Utils\Atlas\EducationAtlas.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="BetterEducationToolbar\Utils\Atlas\EducationAtlas.png">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="CitiesHarmony.API" Version="2.1.0" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="ColossalManaged">
<HintPath>..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="ICities">
<HintPath>..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<None Update="PreviewImage.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>