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@Razzmatazzz Razzmatazzz commented Oct 16, 2025

Changes the way svg maps are handled so that they don't become out of position on Firefox.
Before (notice how the locks on the left don't align with the walls/doorways):
image

After:
image

This PR also:

  • Moves the player position market from Misc to Landmarks in the legend
  • Removes the site footer from the map page, which prevents the map from getting out of frame.
  • Removes the 10px left and right margins from the main content portion of the map page to maximize the area available for displaying the map

Resolves #1152

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.deploy to development

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⚠️ Cannot proceed with deployment

Your pull request is in a draft state

@Razzmatazzz Razzmatazzz marked this pull request as ready for review October 16, 2025 17:56
@Razzmatazzz Razzmatazzz requested a review from a team as a code owner October 16, 2025 17:56
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.deploy to development

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Deployment Triggered 🚀

Razzmatazzz, started a branch deployment to development (branch: fix-map-svgs)

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@github-actions github-actions bot deployed to development October 16, 2025 17:57 Active
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GrantBirki
GrantBirki previously approved these changes Oct 16, 2025
@Razzmatazzz Razzmatazzz dismissed GrantBirki’s stale review October 17, 2025 10:57

The merge-base changed after approval.

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Razzmatazzz, started a branch deployment to production (branch: fix-map-svgs)

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Environment URL: tarkov.dev

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Deployment Triggered 🚀

Razzmatazzz, started a branch deployment to production (branch: fix-map-svgs)

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Details
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Razzmatazzz successfully deployed branch fix-map-svgs to production

Details
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Environment URL: tarkov.dev

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Interactive map for woods scales incorrectly on Firefox

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