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enhancementNew feature or requestNew feature or requesthelp wantedExtra attention is neededExtra attention is needed
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vmath.quat_matrix4
- get quaternion from matrix4
vmath.matrix4_compose
- create matrix4 from translation (vector3|vector4), rotation (quaternion) and scale (vector3)
vmath.matrix4_scale
- create matrix4 from scale (vector3) or from number (uniform scale) or 3 number (x, y, z)
vmath.clamp
- clamp input value in range [min, max]. Input value can be number, vector, vector3, vector4. In case of vector type clamp applies per vector component. min, max also can be number, vector, vector3, vector4.
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enhancementNew feature or requestNew feature or requesthelp wantedExtra attention is neededExtra attention is needed
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thinknathan commentedon Jan 2, 2025
Potentially also
vmath.euler_to_quat
?defold/defold#9701
thejustinwalsh commentedon Jan 3, 2025
Nice, i'll take a crack this weekend.