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Originally raised this Issue as part of this Keijiro's jp.keijiro.rtmidi Project.
Also noticed a related comment here: #176 (comment)
I'm trying to create a Virtual MIDI output port.
This works great in the Unity Editor, (macOS), but when building for iOS, I see an error in Xcode:
MidiOutCore::initialize: error creating OS-X virtual MIDI source.
The C# code in Unity I use to call into rtmidi is:
// Defining RtMidi fields for Virtual Output:
[Header("RtMidi (Virtual MIDI Out)")]
private const string virtualMidiOutName = "MyVirtualPort";
private static MidiOut virtualRtMidiOut;
private void InitializeMIDI()
{
// Creating the Virtual RtMidi Output port...
virtualRtMidiOut = MidiOut.Create();
virtualRtMidiOut.OpenVirtualPort(virtualMidiOutName);
}
Is there a workaround for this? 🙏
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