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This is a handy utility class! One nice feature would be a group.playRandom() function. For example, I may have a group of punch "swooshes" or VO queues that get played when the hero accomplishes something awesome, but I don't want to play the exact same sound every time. It would be nice to be able to create a group of sounds, and then just .playRandom() on that group.
Thanks!
The text was updated successfully, but these errors were encountered:
This is a handy utility class! One nice feature would be a group.playRandom() function. For example, I may have a group of punch "swooshes" or VO queues that get played when the hero accomplishes something awesome, but I don't want to play the exact same sound every time. It would be nice to be able to create a group of sounds, and then just .playRandom() on that group.
Thanks!
The text was updated successfully, but these errors were encountered: