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Technology beyond level 10 #751

@tuomount

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@tuomount
  • Easy and straightforward for weapons, armors, shields, power sources and engines.
  • There could be also component with smaller energy requirement.
  • Better hulls could provide even free energy.
  • Buildings are bit more a challenge
  • Idea anyway is that research would not become obsolete after level 10 during long plays.
  • This could be optional selection in galaxy config.

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