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config.ini
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config.ini
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[debug]
[main]
gameFolder = GAME/NETHERW ; Main game content folder (after install). Path is relative to .exe
cdFolder = CD_Files ; Main game cd content folder (after install). Path is relative to .exe
[skips]
skipintro = true
[sound]
hqsound = true ; sound is transfered from 11025,8bit,mono to 44000,16bit,stereo
oggmusic = true ; using AWE32 record of MIDI music, for this function is hqsound auto enabled
oggmusicFolder = music-ogg ; directory with music, you can rewrite with own music too. Path is relative to .exe
oggmusicalternative = true ; use original and alternative sound tracks
fixspeedsound = false ; set true when sounds play double speed
[graphics]
displayIndex = 0 ; Decides which display to use, if it cannot find a display at the index, it will find the first one big enough.
windowResWidth = 1920 ; Window resolution, cannot be greater than resolution of chosen display
windowResHeight = 1080 ;
gameResWidth = 960 ; In Game resolution. If using software render keep this low
gameResHeight = 540 ;
useEnhancedGraphics = false ; if set to true, bigGraphicsFolder must be set as well
bigGraphicsFolder = biggraphics ; directory with 128x128 textures(upscaled by AI). Path is relative to .exe
maintainAspectRatio = true ; If set to false, whole window will be used for menu screen etc... stretching content
sky = true ;
reflections = true ;
dynamicLighting = true ;
multiThreadedRender = true ; If set to false or deleted, multi-threading will not be used in render.
numberOfRenderThreads = 3 ; Valid range 1-7. Depends on the number of available cores (Press 'T' to change in game).
assignToSpecificCores = false ; When set to true, threads will be assigned to a specifc core (as many as supported).
[game]
loggingLevel = Info ; Set to Debug (for detailed) or Trace (very detailed) logging. May impact performance. Writes to log.txt in exe directory
maxGameFps = 25 ; max frames per second in game. Locks the frame rate. Delete or set to 0 to unlock
fmvFps = 20 ; frames per second (seems to match original)