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Hi,
TuxMath does not render texts in menus nor in game. It seems a problem with SDL.
I've submitted a fix to address it here:
I am no expert in SDL: the only thing I've done is return white_letters instead of bg in T4K_BlackOutline:
Lines 1444 to 1454 in f36ec17
| SDL_BlitSurface(white_letters, NULL, bg, &dstrect); | |
| SDL_FreeSurface(white_letters); | |
| /* --- Convert to the screen format for quicker blits --- */ | |
| SDL_SetColorKey(bg, SDL_SRCCOLORKEY|SDL_RLEACCEL, color_key); | |
| out = SDL_DisplayFormatAlpha(bg); | |
| SDL_FreeSurface(bg); | |
| DEBUGMSG(debug_sdl, "\nLeaving T4K_BlackOutline(): \n"); | |
| return out; |
Best!!
andy5995
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